<zefMap>
	<layer>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="platformTreePoplar" rotation="0"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformFence" rotation="-45"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="campfire"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic" spawn="true"/>
      <block prefab="platformBasic"/>
      <block prefab="platformMenhir" canWalkOn="false"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreeRedLarge" rotation="180"/>
      <block prefab="PlatformQuadMountain" canWalkOn="true" rotation="180"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformEnd" rotation="180"/>
    </slice>
    <slice>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block prefab="platformTreePoplar" rotation="90"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePoplar" rotation="90"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePoplar" rotation="90"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePoplar" rotation="90"/>
      <block prefab="platformBasic"/>
    </slice>
  </layer>












  <layer>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block prefab="insisible" canWalkOn="false"/>
      <block prefab="star"/>
    </slice>
    <slice>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block prefab="star" canWalkOn="false"/>
    </slice>
  </layer>



  <layer>
    <slice/>
    <slice/>
    <slice>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block canWalkOn="true"/>
    </slice>
  </layer>




  <layer>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="true"/>
      <block canWalkOn="true"/>
      <block canWalkOn="true"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block canWalkOn="true"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
  </layer>




  <layer>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block prefab="cloudsmall" rotation="-90"/>
    </slice>
    <slice>
      <block/>
      <block/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block/>
      <block/>
      <block/>
      <block canWalkOn="true"/>
      <block/>
      <block/>
    </slice>
  </layer>








  <layer>
    <slice>
      <block prefab="cloudsmall"/>
    </slice>
    <slice></slice>
    <slice>
      <block/>
      <block/>
      <block/>
      <block prefab="trapsaw" rotation="90"/>
    </slice>
    <slice></slice>
    <slice>
      <block/>
      <block/>
      <block canWalkOn="true"/>
      <block />
      <block />
      <block prefab="star"/>
    </slice>
    <slice>
      <block/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block/>
      <block/>
      <block canWalkOn="true"/>
    </slice>
  </layer>




  <layer>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
    </slice>
  </layer>





  <layer>
    <slice>
      <block prefab="PlatformTreePoplar"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformTreeBasic" rotation="-90"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformTreeBasic" rotation="180"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformTreeBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformFence" rotation="-45"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block />
    </slice>
    <slice>
      <block prefab="PlatformTreeBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformFence" rotation="45"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block/>
      <block/>
      <block/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformTreeBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
  </layer>
</zefMap>