using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class test : MonoBehaviour {

    public Text t;
    public ProcessListOfLevels g;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {

        t.text = "";

        t.text += g.levelsPath;

	}
}
