<zefMap>
	<layer>
    <!-- 1 -->
    <slice>
      <block  prefab="PlatformTreeBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="180"/>
      <block  prefab="PlatformTreeBasic"/>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 2 -->
    <slice>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 3 -->
    <slice>
      <block  prefab="PlatformTreeBasic" rotation="-90"/>
      <block  prefab="PlatformBasic"  rotation="90"/>
    </slice>
    <!-- 4 -->
    <slice>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 5 -->
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformTreeOrange"  rotation="90"/>
      <block  prefab="PlatformBasic" spawn="true"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformEnd" rotation="-90"/>
    </slice>
    <!-- 6 -->
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 7 -->
    <slice>
      <block  prefab="PlatformTreeRedSmall" rotation="90"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformQuadMountain" rotation="0"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block  prefab="PlatformTreeYellow"  rotation="-45"/>
    </slice>
    <!-- 8 -->
    <slice>
      <block  prefab="PlatformBasic" rotation="-90"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block canWalkOn="false" prefab="Platformfence" rotation="0"/>
      <block canWalkOn="false" prefab="Platformfence" rotation="180"/>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 9 -->
    <slice>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="-90"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="45"/>
      <block  prefab="PlatformBasic"/>
    </slice>
    <!-- 10 -->
    <slice>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="-90"/>
      <block  prefab="PlatformTreeRedLarge"  rotation="-90"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block canWalkOn="false" prefab="Platformtreepinelarge"/>
    </slice>
    <!-- 11 -->
    <slice>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block  prefab="PlatformBasic" rotation="45"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false" prefab="Platformtreepinelarge"/>
    </slice>
    <!-- 12 -->
    <slice>
      <block canWalkOn="false" prefab="Platformtreepinelarge"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block canWalkOn="false"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="-90"/>
    </slice>
    <!-- 12 -->
    <slice>
      <block canWalkOn="false" prefab="Platformtreepinelarge"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="90"/>
      <block  prefab="PlatformBasic"/>
      <block canWalkOn="false" prefab="PlatformMenhir"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic" rotation="-90"/>
      <block  prefab="PlatformBasic"/>
    </slice>
	</layer>


  <layer>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block prefab="star" canWalkOn="false"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="star"/>
    </slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice></slice>
    <slice>
      <block/>
      <block prefab="star"/>
    </slice>
  </layer>


  <layer>
    <slice>

    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
      <block prefab="PlatformBasic"  rotation="90"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic" rotation="-90"/>
    </slice>
    <slice>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
    </slice>
    <slice>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="true"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="TrapSaw" rotation="0"/>
    </slice>
  </layer>
</zefMap>