<zefMap>
  <layer>
    <slice>
      <block  prefab="PlatformBasic" spawn="true" />
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformBasic"/>
      <block  prefab="PlatformEnd" rotation="180"/>
    </slice>
  </layer>
  <layer>
    <slice>
      <block/>
      <block  prefab="star"/>
      <block/>
      <block  prefab="star"/>
      <block/>
      <block/>
      <block  prefab="star"/>
    </slice>
  </layer>
  <layer>
    <slice>
      <block/>
      <block/>
      <block/>
      <block/>
      <block  prefab="TrapSaw" rotation="0"/>
    </slice>
  </layer>
  

</zefMap>