<zefMap>

  <!-- Layer de la plateforme de fin-->

  <layer>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformEnd" rotation="0"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
    </slice>
  </layer>

  <layer/>
  <layer/>
  <layer/>
  <layer/>
  <layer/>


  <!-- Layer de la plateforme inférieure -->

  <layer>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
    </slice>
    <slice>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
    </slice>
    <slice>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
    </slice>
    <slice>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="campfire"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
    </slice>
    <slice>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
    </slice>
    <slice>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineLarge" canWalkOn="false"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
      <block prefab="platformTreePineSmall"/>
    </slice>
  </layer>
  
  <!-- layers vide au dessus plateforme inferieure-->

  <layer>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block/>
    </slice>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false" prefab="star"/>
    </slice>
  </layer>

  <layer>
    <slice/>
    <slice/>
    <slice>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block/>
    </slice>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false" prefab="trapsaw" rotation="-45"/>
    </slice>
  </layer>

  <layer>
    <slice/>
    <slice/>
    <slice>
      <block/>
      <block prefab="PlatformBasic"/>
    </slice>
  </layer>

  <!-- Layer de la plateforme intermédiaire -->

  <layer>
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreePoplar" rotation="0"/>
      <block prefab="platformTreePoplar" rotation="-90"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
      <block prefab="platformTreePoplar" rotation="0"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformTreePoplar" rotation="90"/>
      <block canWalkOn="false"/>
      <block prefab="platformTreeBasic" rotation="0"/>
      <block prefab="platformfence" canWalkOn="false" rotation="-45"/>
      <block prefab="platformBasic"/>
      <block prefab="platformfence" canWalkOn="false" rotation="45"/>
      <block prefab="platformTreeRedLarge" rotation="90"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreeOrange" rotation="-90"/>
      <block prefab="platformfence" canWalkOn="false" rotation="45"/>
      <block/>
      <block prefab="platformfence" canWalkOn="false" rotation="45"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformfence" canWalkOn="false" rotation="-45"/>
      <block prefab="platformTreeYellow" rotation="180"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreeRedSmall" rotation="180"/>
      <block prefab="platformfence" canWalkOn="false" rotation="45"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreeRedLarge" rotation="90"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformfence" canWalkOn="false" rotation="-45"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformBasic"/>
      <block prefab="platformTreeOrange" rotation="180"/>
      <block prefab="platformTreeYellow" rotation="180"/>
      <block prefab="platformBasic"/>
    </slice>
  </layer>

  <!-- Layers de vide au dessus de la plateforme de intermediaire-->
  
  <layer>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
    </slice>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block prefab="star"/>
    </slice>
  </layer>
  <layer>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="true"/>
      <block prefab="PlatformBasic"/>
    </slice>
  </layer>
  <layer>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
    </slice>
  </layer>
  
  <!-- layer de la plateforme superieure-->
  
  <layer>
    <!-- lignes d'escaliers-->
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
    </slice>
    
    <!-- - - - -->
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformTreeBasic" rotation="90"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformMenhir" canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformMenhir" canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformQuadMountain" rotation="-90"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformMenhir" canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformMenhir" canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformQuadMountain" rotation="90"/>
      <block prefab="PlatformBasic"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformQuadMountain" rotation="90"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
    </slice>

    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
      <block prefab="PlatformBasic"/>
    </slice>
    
  </layer>

  <!-- Layer vide au dessus plateforme supérieure -->

  <layer>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block/>
      <block prefab="star"/>
    </slice>
  </layer>
  <layer/>
  <layer/>
  <layer/>
  <layer/>



  <!-- Layer plateforme de spawn-->
  
  
  <layer>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice/>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
      <block/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
      <block prefab="platformbasic" spawn="true"/>
      <block/>
    </slice>
    <slice>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block canWalkOn="false"/>
      <block/>
      <block prefab="platformfence" canWalkOn="false" rotation="0"/>
      <block/>
    </slice>
  </layer>
  
  
</zefMap>